• Force choke damage type reverted to Lightsaber from Stun.
  • Force choke now respects armor and PSG damage reduction.
  • Force Breach will now boost force choke to AP3 for its duration.
  • ForceFeedBack now works against the initial application of force choke.
  • Force protection vs powers now scales directly from Force Defense instead of the combination scaling of Force Defense and Jedi Toughness.
  • Force Breach now breaches 45% of Force Defense, up from 35%.
  • Bonus state application chance from FRS now scales off manipulation instead of power, leveling the field between Lightside and Darkside users for state application.
  • PSGs now have an internal anti-spike mechanism. PSGs will only take damage at a maximum of once per second. In most 1v1 scenarios this should have no impact, in group fights it should help them last longer.