Infinity 2.0.118 Patch Notes – 21 March 2026
Bug fixes following the recent release of Infinity 2.0.0.
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Crash Fixes
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- Fixed revokeBadge infinite recursion crash (stack overflow when revoking accumulation badges)
- Fixed Sidrona conversation crash (case-sensitive field + wrong screen IDs)
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Fishing
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- Fixed zombie fishing session when player disconnects mid-fishing (short disconnect/linkdead)
- Fixed out-of-bounds fishing states and bad marker fallback
- Fixed fishing popup crash
- Refactored FishingManager with named constants and session helper
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Combat/Jedi
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- Optimized ForceBreachCommand — early exit at 21+ nearby players, cached Master Healer check
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Loot
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- Fixed loot regression — restored level scaling, float modifier, yellow/exceptional/legendary distribution
- Fixed high-CL boss crystal quality (itemLevel cap)
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Vendors
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- Fixed vendor maintenance credit-stealing bug
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Tutorial
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- Fixed skip-tutorial black void — uses per-player buildings now
- Auto-teleport for players stuck in tutorial zone
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Creatures / NPCs
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- Fixed Corvette R3 droid power surge repair (JTL herd behavior tree conflict)
- Fixed Greef Karga spawning on open Tatooine near escape pod
- Added util:destroyDelayed() for scripted NPC despawn
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Hoth
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- Fixed 6 of 7 Hoth bugs (ticket-5811): single-stack consumables, overdrive, flight aggro, random spawns, speeder damage, NPC teleporting
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Other Fixes
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- Fixed droid data storage radial opening wrong datapad
- Fixed pilot surrender — removed faction-status gate on retirement
- Fixed Barn Sinkko — stub pilot dialogue + waypoint coords
- Fixed FS crafting branch — missing Aurilian Sculpture 2/4
- Fixed SMC armor damaged to uselessness + Fever Pitch 0/0 hunt count
- Fixed fishing session cleanup on player death