Infinity 2.0.120 Hotifx Notes – 24 March 2026
Bug fixes following the recent release of Infinity 2.0.0.
-
Combat & Mechanics
-
- Loot system fully restored — all loot will match pre-JTL values
- Jedi regain consciousness XP loss fixed — was applying 10x global multiplier (500k loss instead of 50k)
- Jedi regain consciousness cooldown and healing buffs restored
- Lightsaber crystal quality now scales correctly with creature level
- Clothing and Armor Attachments now display stat names properly (e.g. “[CA] Melee Defense 25”)
- Rocket boots and dash speed no longer stack with mounted speed
-
Bio-Engineer & Creature Handler
-
- BE pet combat level restored — crafted pets now match expected CL from DNA quality
- BE resist caps restored (kinetic/energy 80%, others 90%, lightsaber 35%)
- Lightsaber resist now properly carries through pet generations as a special resist
- BE generational DNA sampling formulas restored to pre-JTL behavior
- Creature taming XP notification restored
- Master CH can again summon combat pets while already in combat
-
Quests & Content
-
- Krayt Slayer: Fixed 4 training and relic activation bugs
- Village Phase 4 turrets now fire on Sith targets
- Faction pet trade-in no longer permanently loses your pet
- Krayt cave entrances now have no-spawn zones to prevent blocking
- JTL NPCs re-enabled with placeholder dialogue (full JTL content coming later)
-
Quality of Life
-
- New character creation landing fixed — skip-tutorial now places you correctly on Naboo
- Group MFD position updates now work for all group members
- DOT absorption now shows a system message on each tick
- Lair creatures properly heal when returning to their lair
- Mandalorian master probe and seeker droid access restored
-
Stability & Performance
-
- Fixed crafting window crashes from overlapping SUI windows
- Null safety added to 10 message constructors to prevent server crashes
- General server stability improvements