Infinity 2.0.125 Patch Notes – 9 April 2026

Bug fixes following the recent release of Infinity 2.0.0.

  • Quests & Content

        • Knight Trials: Fixed solo validation — group members no longer receive credit for trials they didn’t complete
        • Mellichae solo quest: Added healing detection to prevent circumventing the solo requirement
        • Egg system: New varactyl clutch and nexu pair eggs, plus Elder Trial quest
        • Death Watch Bunker: Fixed NPC pathfinding loop and restored missing city NPCs

       

      • Combat & Mechanics

            • Lair defenders now properly heal their lair — restored pre-JTL behavior where all nearby defenders contribute healing every second
            • Lair wave 1 spawn trigger reverted to 10% HP threshold (was incorrectly triggering on first hit)
            • Fixed mission lair baby spawn chance using the correct constant
            • Pets no longer run away after being tamed or called — herd behavior properly removed on tame
            • Fixed 4 tameable creatures with mismatched attack animations
            • Death Blow: Restored pre-JTL behavior — no more false “is no more” messages
            • Surrender Skill: Fixed a regression where schematics, XP, force sensitivity, and combat level weren’t properly checked
            • Food buffs: Adopted improved nutrition model for more accurate buff calculations

             

            • Quality of Life

                • Vendor stockroom now shows zone and coordinates in market listings
                • Group loot notifications now work correctly when looting from vehicles/mounts
                • Survey tool no longer causes kneel animation spam on login
                • Fishing: Fixed a crash when catching the rarest fish type
                • Character creation: Removed unnecessary galaxy name restriction
                • Creatures no longer spawn in the ocean across multiple planets

                

              •  Bug Fixes

                  • Fixed client crashes caused by SUI command serialization mismatch
                  • Fixed login issues where sessions were expiring after 15 minutes instead of days
                  • Fixed new player services terminal crash on certain menu options
                  • Fixed a rare issue where players could get stuck in a cave on login

                 

                • Stability & Performance

                    • Engine improvements for better crash diagnostics
                    • General server stability improvements
                    • Database maintenance: Scene object cleanup for reduced bloat