Infinity 2.0.16 Patch Notes – 27 January 2024
Bug fixes following the recent release of Infinity 2.0.0.
- 
Force Powers- Fixed issue with Force Powers where accuracy for and defense against were not being calculated correctly
- Accuracy food will now affect force powers, and defensive food will work against powers
- Because of the high accuracy, powers should hit almost 100% of the time
 
 
- Fixed issue with Force Powers where accuracy for and defense against were not being calculated correctly
- 
FRS- Overwhelming odds protection has always prevented FRS loss to victim if the power ratio of killer group to victim group is greater than 4:1
- The same check now removes any FRS gain for the killer group if the power ratio is 4:1 or higher
- FRS gains are the highest when groups have a comparable power rating
 
- 
DOTs- Fixed issue with DOTs applying from New Player Terminal and screenplays
 
- 
Buffs- Fixed issue with buffs not being overwritten in screenplays and GM buffs
 
- 
Armor Resists on AI Agents- Resists should begin dropping when mitigated damage hits 10% of total HAM, down from 25%
- We will continue to watch and monitor time to kill
 
- 
Cries of Alderaan- Dead Eye Prototype is now available
- It’s maximum accuracy buff is now +40 accuracy, not +60% accuracy
- It lasts up to 15 minutes with a 2 hour cooldown
 
- 
Miscellaneous- Fixed 10 second cooldown on /village command
- Shuttle Immunity Timer reduced to 10 seconds for all travel points
 
