- Full Jump to Lightspeed space expansion integrated
- Full ship purchase and customization system — fighter and POB (walk-in) ships
- Ship components: engines, shields, weapons, reactors, boosters, astromechs
- Projectile-based space combat with per-component targeting and missile tracking
- Multi-crew ship support with gunner stations
- Three pilot progression lines: Imperial, Rebel, Freelance
- Squadron quests (CorSec, Havoc, RSF) and 16 space mission types
- Death Watch criminal faction system: Xon, Sun, Krr, Zan factions with rank-based XP, jetpack combat, and 20 DW-specific schematics
- Minefields fully operational with AOE damage
- Creature herds move in formation with leader/follower behaviour
- Dynamic Themepark: Gauntlet quest system added
- Build system updated to C++17 and clang-19
13 March 2026
2.0.108 — Jump to Lightspeed — 13 March 2026
Full Jump to Lightspeed space expansion integrated Full ship purchase and customization system — fighter and POB (walk in) ships Ship components: engines, shields, weapons, reactors, boosters, astromechs Projectile based space combat with…