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Bug fixes following the recent release of Infinity 2.0.0.

Quests & Content

  • Knight Trials: Fixed solo validation — group members no longer receive credit for trials they didn’t complete
  • Mellichae solo quest: Added healing detection to prevent circumventing the solo requirement
  • Egg system: New varactyl clutch and nexu pair eggs, plus Elder Trial quest
  • Death Watch Bunker: Fixed NPC pathfinding loop and restored missing city NPCs

Combat & Mechanics

  • Lair defenders now properly heal their lair — restored pre-JTL behavior where all nearby defenders contribute healing every second
  • Lair wave 1 spawn trigger reverted to 10% HP threshold (was incorrectly triggering on first hit)
  • Fixed mission lair baby spawn chance using the correct constant
  • Pets no longer run away after being tamed or called — herd behavior properly removed on tame
  • Fixed 4 tameable creatures with mismatched attack animations
  • Death Blow: Restored pre-JTL behavior — no more false “is no more” messages
  • Surrender Skill: Fixed a regression where schematics, XP, force sensitivity, and combat level weren’t properly checked
  • Food buffs: Adopted improved nutrition model for more accurate buff calculations

Quality of Life

  • Vendor stockroom now shows zone and coordinates in market listings
  • Group loot notifications now work correctly when looting from vehicles/mounts
  • Survey tool no longer causes kneel animation spam on login
  • Fishing: Fixed a crash when catching the rarest fish type
  • Character creation: Removed unnecessary galaxy name restriction
  • Creatures no longer spawn in the ocean across multiple planets

Bug Fixes

  • Fixed client crashes caused by SUI command serialization mismatch
  • Fixed login issues where sessions were expiring after 15 minutes instead of days
  • Fixed new player services terminal crash on certain menu options
  • Fixed a rare issue where players could get stuck in a cave on login

Stability & Performance

  • Engine improvements for better crash diagnostics
  • General server stability improvements
  • Database maintenance: Scene object cleanup for reduced bloat
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